furkan4136

Yeni üye
14 Tem 2017
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(34) İstanbul Anadolu
paketleme işlemi sırasında oluşan bu hatanın sebebi nedir cevaplarsanız sevinirim şimdiden teşekkür ederim


UATHelper: Packaging (Windows (64-bit)): Running AutomationTool...
UATHelper: Packaging (Windows (64-bit)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject="C:/Users/Furkan/Documents/Unreal Projects/MyProject/MyProject.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="C:/Users/Furkan/Documents/Unreal Projects/MyProject/MyProject.uproject" -cook -stage -archive -archivedirect
ory="C:/Users/Furkan/Desktop/cardriving build level" -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -utf8output
UATHelper: Packaging (Windows (64-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\Furkan\Documents\Unreal Projects\MyProject\MyProject.uproject
LogSlate: Took 0.031137 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
LogSlate: Took 0.028659 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/DroidSansMono.ttf' (77K)
UATHelper: Packaging (Windows (64-bit)): Project.Build: ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Program Files\Epic Games\UE_4.16\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject Win64 Development -Project="C:\Users\Furkan\Documents\Unreal Projects\MyProject\MyProject.uproject"  "C:\Users\Furkan\Documents\Unreal Projects\MyProject\MyProject.uproject" -NoUBTMakefiles  -remoteini="C:\U
sers\Furkan\Documents\Unreal Projects\MyProject" -noxge -generatemanifest -NoHotReload
UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 2,5808686s to run UnrealBuildTool.exe, ExitCode=0
UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Program Files\Epic Games\UE_4.16\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject Win64 Development -Project="C:\Users\Furkan\Documents\Unreal Projects\MyProject\MyProject.uproject"  "C:\Users\Furkan\Documents\Unreal Projects\MyProject\MyProject.uproject" -NoUBTMakefiles  -remoteini="C:\U
sers\Furkan\Documents\Unreal Projects\MyProject" -noxge -NoHotReload -ignorejunk
UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: ERROR: Windows SDK v8.1 must be installed in order to build this target.
UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 7,3871566s to run UnrealBuildTool.exe, ExitCode=5
UATHelper: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.CommandUtils+CommandFailedException: Command failed (Result:5): C:\Program Files\Epic Games\UE_4.16\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject Win64 Development -Project="C:\Users\Furkan\Documents\Unreal Projects\MyProject\MyProjec
t.uproject"  "C:\Users\Furkan\Documents\Unreal Projects\MyProject\MyProject.uproject" -NoUBTMakefiles  -remoteini="C:\Users\Furkan\Documents\Unreal Projects\MyProject" -noxge -NoHotReload -ignorejunk. See logfile for details: 'UnrealBuildTool-2017.07.14-01.21.40.txt' 
UATHelper: Packaging (Windows (64-bit)):    konum: AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback)
UATHelper: Packaging (Windows (64-bit)):    konum: AutomationTool.CommandUtils.RunAndLog(CommandEnvironment Env, String App, String CommandLine, String LogName, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback)
UATHelper: Packaging (Windows (64-bit)):    konum: AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, String LogName, Dictionary`2 EnvVars)
UATHelper: Packaging (Windows (64-bit)):    konum: AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, FileReference Project, String Target, String Platform, String Config, String AdditionalArgs, String LogName, Dictionary`2 EnvVars)
UATHelper: Packaging (Windows (64-bit)):    konum: AutomationTool.UE4Build.BuildWithUBT(String TargetName, UnrealTargetPlatform TargetPlatform, String Config, FileReference UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, String InAddArgs, Boolean ForceUnity, Dictionary`2 EnvVars
)
UATHelper: Packaging (Windows (64-bit)):    konum: AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable`1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary`2 PlatformEnvVars, Nullable`1 InChangelistNumberOverride, Di
ctionary`2 InTargetToManifest)
UATHelper: Packaging (Windows (64-bit)):    konum: Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL, ProjectBuildTargets TargetMask)
UATHelper: Packaging (Windows (64-bit)):    konum: BuildCookRun.DoBuildCookRun(ProjectParams Params)
UATHelper: Packaging (Windows (64-bit)):    konum: BuildCookRun.ExecuteBuild()
UATHelper: Packaging (Windows (64-bit)):    konum: AutomationTool.BuildCommand.Execute()
UATHelper: Packaging (Windows (64-bit)):    konum: AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)
UATHelper: Packaging (Windows (64-bit)):    konum: AutomationTool.Automation.Process(String[] Arguments)
UATHelper: Packaging (Windows (64-bit)):    konum: AutomationTool.Program.MainProc(Object Param)
UATHelper: Packaging (Windows (64-bit)):    konum: AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param)
UATHelper: Packaging (Windows (64-bit)):    konum: AutomationTool.Program.Main()
UATHelper: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=5 (5)
UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
PackagingResults:Error: Error Unknown Error
 
furkan4136' Alıntı:
paketleme işlemi sırasında oluşan bu hatanın sebebi nedir cevaplarsanız sevinirim şimdiden teşekkür ederim


UATHelper: Packaging (Windows (64-bit)): Running AutomationTool...
UATHelper: Packaging (Windows (64-bit)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject="C:/Users/Furkan/Documents/Unreal Projects/MyProject/MyProject.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="C:/Users/Furkan/Documents/Unreal Projects/MyProject/MyProject.uproject" -cook -stage -archive -archivedirect
ory="C:/Users/Furkan/Desktop/cardriving build level" -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -utf8output
UATHelper: Packaging (Windows (64-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\Furkan\Documents\Unreal Projects\MyProject\MyProject.uproject
LogSlate: Took 0.031137 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
LogSlate: Took 0.028659 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/DroidSansMono.ttf' (77K)
UATHelper: Packaging (Windows (64-bit)): Project.Build: ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Program Files\Epic Games\UE_4.16\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject Win64 Development -Project="C:\Users\Furkan\Documents\Unreal Projects\MyProject\MyProject.uproject"  "C:\Users\Furkan\Documents\Unreal Projects\MyProject\MyProject.uproject" -NoUBTMakefiles  -remoteini="C:\U
sers\Furkan\Documents\Unreal Projects\MyProject" -noxge -generatemanifest -NoHotReload
UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 2,5808686s to run UnrealBuildTool.exe, ExitCode=0
UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Program Files\Epic Games\UE_4.16\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject Win64 Development -Project="C:\Users\Furkan\Documents\Unreal Projects\MyProject\MyProject.uproject"  "C:\Users\Furkan\Documents\Unreal Projects\MyProject\MyProject.uproject" -NoUBTMakefiles  -remoteini="C:\U
sers\Furkan\Documents\Unreal Projects\MyProject" -noxge -NoHotReload -ignorejunk
UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: ERROR: Windows SDK v8.1 must be installed in order to build this target.
UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 7,3871566s to run UnrealBuildTool.exe, ExitCode=5
UATHelper: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.CommandUtils+CommandFailedException: Command failed (Result:5): C:\Program Files\Epic Games\UE_4.16\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject Win64 Development -Project="C:\Users\Furkan\Documents\Unreal Projects\MyProject\MyProjec
t.uproject"  "C:\Users\Furkan\Documents\Unreal Projects\MyProject\MyProject.uproject" -NoUBTMakefiles  -remoteini="C:\Users\Furkan\Documents\Unreal Projects\MyProject" -noxge -NoHotReload -ignorejunk. See logfile for details: 'UnrealBuildTool-2017.07.14-01.21.40.txt' 
UATHelper: Packaging (Windows (64-bit)):    konum: AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback)
UATHelper: Packaging (Windows (64-bit)):    konum: AutomationTool.CommandUtils.RunAndLog(CommandEnvironment Env, String App, String CommandLine, String LogName, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback)
UATHelper: Packaging (Windows (64-bit)):    konum: AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, String LogName, Dictionary`2 EnvVars)
UATHelper: Packaging (Windows (64-bit)):    konum: AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, FileReference Project, String Target, String Platform, String Config, String AdditionalArgs, String LogName, Dictionary`2 EnvVars)
UATHelper: Packaging (Windows (64-bit)):    konum: AutomationTool.UE4Build.BuildWithUBT(String TargetName, UnrealTargetPlatform TargetPlatform, String Config, FileReference UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, String InAddArgs, Boolean ForceUnity, Dictionary`2 EnvVars
)
UATHelper: Packaging (Windows (64-bit)):    konum: AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable`1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary`2 PlatformEnvVars, Nullable`1 InChangelistNumberOverride, Di
ctionary`2 InTargetToManifest)
UATHelper: Packaging (Windows (64-bit)):    konum: Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL, ProjectBuildTargets TargetMask)
UATHelper: Packaging (Windows (64-bit)):    konum: BuildCookRun.DoBuildCookRun(ProjectParams Params)
UATHelper: Packaging (Windows (64-bit)):    konum: BuildCookRun.ExecuteBuild()
UATHelper: Packaging (Windows (64-bit)):    konum: AutomationTool.BuildCommand.Execute()
UATHelper: Packaging (Windows (64-bit)):    konum: AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)
UATHelper: Packaging (Windows (64-bit)):    konum: AutomationTool.Automation.Process(String[] Arguments)
UATHelper: Packaging (Windows (64-bit)):    konum: AutomationTool.Program.MainProc(Object Param)
UATHelper: Packaging (Windows (64-bit)):    konum: AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param)
UATHelper: Packaging (Windows (64-bit)):    konum: AutomationTool.Program.Main()
UATHelper: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=5 (5)
UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
PackagingResults:Error: Error Unknown Error

Windows SDK v8.1 i yükleyip tekrar denermisin
 
fikriemre' Alıntı:
furkan4136' Alıntı:
paketleme işlemi sırasında oluşan bu hatanın sebebi nedir cevaplarsanız sevinirim şimdiden teşekkür ederim


UATHelper: Packaging (Windows (64-bit)): Running AutomationTool...
UATHelper: Packaging (Windows (64-bit)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject="C:/Users/Furkan/Documents/Unreal Projects/MyProject/MyProject.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="C:/Users/Furkan/Documents/Unreal Projects/MyProject/MyProject.uproject" -cook -stage -archive -archivedirect
ory="C:/Users/Furkan/Desktop/cardriving build level" -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -utf8output
UATHelper: Packaging (Windows (64-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\Furkan\Documents\Unreal Projects\MyProject\MyProject.uproject
LogSlate: Took 0.031137 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
LogSlate: Took 0.028659 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/DroidSansMono.ttf' (77K)
UATHelper: Packaging (Windows (64-bit)): Project.Build: ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Program Files\Epic Games\UE_4.16\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject Win64 Development -Project="C:\Users\Furkan\Documents\Unreal Projects\MyProject\MyProject.uproject"  "C:\Users\Furkan\Documents\Unreal Projects\MyProject\MyProject.uproject" -NoUBTMakefiles  -remoteini="C:\U
sers\Furkan\Documents\Unreal Projects\MyProject" -noxge -generatemanifest -NoHotReload
UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 2,5808686s to run UnrealBuildTool.exe, ExitCode=0
UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Program Files\Epic Games\UE_4.16\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject Win64 Development -Project="C:\Users\Furkan\Documents\Unreal Projects\MyProject\MyProject.uproject"  "C:\Users\Furkan\Documents\Unreal Projects\MyProject\MyProject.uproject" -NoUBTMakefiles  -remoteini="C:\U
sers\Furkan\Documents\Unreal Projects\MyProject" -noxge -NoHotReload -ignorejunk
UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: ERROR: Windows SDK v8.1 must be installed in order to build this target.
UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 7,3871566s to run UnrealBuildTool.exe, ExitCode=5
UATHelper: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.CommandUtils+CommandFailedException: Command failed (Result:5): C:\Program Files\Epic Games\UE_4.16\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject Win64 Development -Project="C:\Users\Furkan\Documents\Unreal Projects\MyProject\MyProjec
t.uproject"  "C:\Users\Furkan\Documents\Unreal Projects\MyProject\MyProject.uproject" -NoUBTMakefiles  -remoteini="C:\Users\Furkan\Documents\Unreal Projects\MyProject" -noxge -NoHotReload -ignorejunk. See logfile for details: 'UnrealBuildTool-2017.07.14-01.21.40.txt' 
UATHelper: Packaging (Windows (64-bit)):    konum: AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback)
UATHelper: Packaging (Windows (64-bit)):    konum: AutomationTool.CommandUtils.RunAndLog(CommandEnvironment Env, String App, String CommandLine, String LogName, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback)
UATHelper: Packaging (Windows (64-bit)):    konum: AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, String LogName, Dictionary`2 EnvVars)
UATHelper: Packaging (Windows (64-bit)):    konum: AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, FileReference Project, String Target, String Platform, String Config, String AdditionalArgs, String LogName, Dictionary`2 EnvVars)
UATHelper: Packaging (Windows (64-bit)):    konum: AutomationTool.UE4Build.BuildWithUBT(String TargetName, UnrealTargetPlatform TargetPlatform, String Config, FileReference UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, String InAddArgs, Boolean ForceUnity, Dictionary`2 EnvVars
)
UATHelper: Packaging (Windows (64-bit)):    konum: AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable`1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary`2 PlatformEnvVars, Nullable`1 InChangelistNumberOverride, Di
ctionary`2 InTargetToManifest)
UATHelper: Packaging (Windows (64-bit)):    konum: Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL, ProjectBuildTargets TargetMask)
UATHelper: Packaging (Windows (64-bit)):    konum: BuildCookRun.DoBuildCookRun(ProjectParams Params)
UATHelper: Packaging (Windows (64-bit)):    konum: BuildCookRun.ExecuteBuild()
UATHelper: Packaging (Windows (64-bit)):    konum: AutomationTool.BuildCommand.Execute()
UATHelper: Packaging (Windows (64-bit)):    konum: AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)
UATHelper: Packaging (Windows (64-bit)):    konum: AutomationTool.Automation.Process(String[] Arguments)
UATHelper: Packaging (Windows (64-bit)):    konum: AutomationTool.Program.MainProc(Object Param)
UATHelper: Packaging (Windows (64-bit)):    konum: AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param)
UATHelper: Packaging (Windows (64-bit)):    konum: AutomationTool.Program.Main()
UATHelper: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=5 (5)
UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
PackagingResults:Error: Error Unknown Error

Windows SDK v8.1 i yükleyip tekrar denermisin

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