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Render Sorunu
#1
Arkadaşlar cümleten merhaba forumda yeniyim, fakat Unreal Engine 4 de 2 aydır bir şeyler yapmaya çalışıyorum ve şu sıralar ne yazık ki bir "Swarm Agent" problemi ile uğraşıyorum.
Her ne zaman oluşturduğum Level ' i build etmek istesem aynı problemi yaşıyorum,güzel bir şekilde 100de 100 e kadar build yapıyor,sonrasında ise şu yazı çıkıyor.
Yeniden proje açtığım zamanda yine aynı şekilde built ettiğimde yine aynı sorunla karşılaşıyorum,Unreal Engine 4.12 yi silip tekrar yükledim ancak yine aynı problemle karşılaştım.Umarım 
sorun hakkında bilginiz vardır.
Selam ve dua ile...

4lE7WG.png


"18:36:51: [Interface:TryOpenConnection] Local connection established
18:36:51: [Job] Accepted Job 3179322F-447590A8-67000EAC-08901B7D
18:36:51: [Job] Launched Job UnrealLightmass_2016-08-03_08-57-54_1447872-64bit.exe
18:36:51: [Job]     PID is 3796
18:36:51: [Job]     GUID is "3179322F-447590A8-67000EAC-08901B7D"
18:36:51: LogLightmassBig Grinisplay: Lightmass Win64 started on: DESKTOP-H7FTN7E. Command-line: 3179322F447590A867000EAC08901B7D
18:36:51: Lightmass Win64 started on: DESKTOP-H7FTN7E. Command-line: 3179322F447590A867000EAC08901B7D
18:36:51: LogLightmassBig Grinisplay: Processing scene GUID: 3179322F447590A867000EAC08901B7D with 3 threads
18:36:51: Processing scene GUID: 3179322F447590A867000EAC08901B7D with 3 threads
18:36:51: Building static lighting...
18:36:51: LogGenericPlatformMisc:Warning: Failed to determine engine directory: Defaulting to ../../../Engine/
18:36:51: Failed to determine engine directory: Defaulting to ../../../Engine/
18:36:51: [OpenConnection] Registering TCP channel ...
18:36:51: [OpenConnection] Connecting to agent ...
18:36:51: [TryOpenConnection] Testing the Agent
18:36:51: [TryOpenConnection] Opening Connection to Agent
18:36:51: [TryOpenConnection] Local Process ID is 3796
18:36:51: [Job] Found a parent connection for PID 3796
18:36:51: [Job]     4D894319 -> 423BF09F
18:36:51: [Interface:TryOpenConnection] Local connection established
18:36:51: Measured CPU frequency: 3.50 GHz
18:36:51: FStaticLightingSystem started using GKDOPMaxTrisPerLeaf: 4
18:36:51: Number of texture mappings: 34
18:36:51: Number of fluid mappings:   0
18:36:51: Number of landscape mappings:   0
18:36:51: Number of BSP mappings:     6
18:36:51: Number of static mesh instance mappings: 34
18:36:51: Scene surface area calculated at 993.724 million units (36.101% of the estimated 2752.597 million units)
18:36:51: Importance volume surface area calculated at 993.724 million units (0.000% of the estimated 0.000 million units)
18:36:51: 
18:36:51: 
18:36:51: Collision Mesh Overview:
18:36:51: Num Triangles         : 3646
18:36:51: MeshInfos             :     0.0Mb
18:36:51: UVs                   :     0.0Mb
18:36:51: LightmapUVs           :     0.0Mb
18:36:51: Embree Used Memory    :     0.3Mb
18:36:51: 
18:36:51: 
18:36:51: Processing...
18:36:52: EmitDirectPhotons complete, 0.243 million photons emitted in 0.1 seconds
18:36:52: EmitIndirectPhotons complete, 0.596 million photons emitted in 0.4 seconds
18:36:52: Marking Irradiance Photons complete, 0.077 million photons marked in 0.2 seconds
18:37:03: Caching Irradiance Photons complete, 0.502 million cache samples in 10.4 seconds
18:37:03: Calculate Irradiance Photons complete, 0.024 million irradiance calculations in 0.3 seconds
18:37:03: Setup precomputed visibility 0.0s, 40 meshes, 11502 Cells
18:37:32: Lighting 48.6%
18:37:32: Lighting 50.1%
18:37:37: Lighting 60.5%
18:37:38: Lighting 79.5%
18:37:38: Lighting 80.0%
18:37:43: [Job] Job is a success!
18:37:43: Lighting 100.0%
18:37:48: 
18:37:48: 
18:37:48: Total Static Lighting time:   51.36 seconds, 3 threads
18:37:48:  0.0%     0.0s    Scene setup
18:37:48:  0.2%     0.1s    Emit Direct Photons
18:37:48:  0.7%     0.3s    Cache Indirect Photon Paths
18:37:48:  0.7%     0.4s    Emit Indirect Photons
18:37:48:  0.3%     0.2s    Mark 0.077 million Irradiance Photons
18:37:48: 20.2%    10.4s    Cache 0.502 million Irradiance Photon Samples on surfaces
18:37:48:  0.7%     0.3s    Calculate 0.024 million Irradiance Photons
18:37:48: 100.0%    51.3s    Lighting
18:37:48:  0.0%     0.0s    Unaccounted
18:37:48: 
18:37:48: 
18:37:48: Total Irradiance Photon Caching thread seconds: 20.0
18:37:48:  7.7%     1.5s    Octree traversal
18:37:48:  0.4%     0.1s    0.533 million Visibility rays
18:37:48: 91.9%    18.4s    Unaccounted
18:37:48: 
18:37:48: 
18:37:48: Total busy Lighting thread seconds: 118.36
18:37:48:  6.3%     7.5s    Texel and vertex setup
18:37:48:  6.7%     7.9s    Direct lighting
18:37:48:      0.0%     0.0s    Area shadows with 0.000 million rays
18:37:48:      0.4%     0.5s    Signed distance field source sparse sampling
18:37:48:      5.6%     6.7s    Signed distance field source refining sampling
18:37:48:      0.5%     0.6s    Signed distance field transition searching
18:37:48:      0.1%     0.1s    Unaccounted
18:37:48:  8.0%     9.5s    Block on indirect lighting cache tasks
18:37:48: 72.4%    85.7s    Block on IrradianceCache Interpolation tasks
18:37:48:  0.1%     0.1s    Volume Sample placement
18:37:48:  0.0%     0.0s    Unaccounted
18:37:48: 
18:37:48: 
18:37:48: Indirect lighting cache task thread seconds: 9.42
18:37:48: 28.0%     2.6s    ImportancePhotonGatherTime
18:37:48:  0.0%     0.0s    CalculateImportanceSampleTime
18:37:48:  8.0%     0.8s    FirstBounceRayTraceTime for 3.335 million rays
18:37:48:  4.0%     0.4s    CalculateExitantRadiance
18:37:48: 
18:37:48: Traced 16.910 million first hit visibility rays for a total of 2.3 thread seconds (7.314 million per thread second)
18:37:48: Traced 0.568 million boolean visibility rays for a total of 0.1 thread seconds (6.681 million per thread second)
18:37:48: Scene radius 14800.2, Importance bounds radius 0.0
18:37:48: 40 Mappings, 2.148 million Texels, 2.004 million mapped texels
18:37:48: 
18:37:48: 94.1% of Total Lighting thread seconds on Texture Mappings, 0% on Volume Samples, 0% on Visibility, 5.7% Unaccounted
18:37:48: 1 Lights total, 0.0 Shadow rays per light sample on average
18:37:48: Signed distance field shadows: 10.1 average upsample factor, 2.004 million sparse source rays, 2.621 million refining source rays, 0.121 million transition search scatters
18:37:48: 8769 Volume lighting samples, 100.0% placed on surfaces, 0.0% placed in the volume, 0.3 thread seconds
18:37:48: 
18:37:48: 0.243 million first pass Photons Emitted (out of 0.241 million requested) to deposit 0.126 million Direct Photons and 4968 Indirect Photon Paths, efficiency of 51.96%
18:37:48: 0.596 million second pass Photons Emitted (out of 0.596 million requested) to deposit 0.155 million Indirect Photons, efficiency of 25.94%
18:37:48: 0.295 million Photon Gathers, 0.502 million Irradiance Photon Gathers
18:37:48: 0.320 million Importance Photons found, 0.000 million Importance Photon PDF calculations
18:37:48: 2.2%    Bounce 1 Irradiance cache miss rate (2.004 million lookups, 0.044 million misses, 0.020 million inside geometry)
18:37:48: Final Gather: 0.3s on 0.748 million base samples, 1.4s on 2.061 million refining samples for 2 refinement levels. 
18:37:48:    27.0% due to brightness differences, 73.0% due to importance photons / portals, Samples at depth: 41.7%, 58.3%, 
18:37:48: 1908.6 Mb Peak Working Set
18:37:48: 
18:37:48: 
18:37:48: Lightmass on DESKTOP-H7FTN7E: 56.7 sec total, 52 ms importing, 4 ms setup, 11.6 sec photons, 45.0 sec processing, 0 ms extra exporting [40/40 mappings]. Threads: 3:00 min total, 1:51 min processing.
18:37:48: Lighting complete [Startup = 52 ms, Lighting = 56.7 sec]
18:37:48: Failed to send back log file through Swarm!
18:37:48: [CloseConnection] Closing connection 423BF09F using handle 423BF09F
18:37:48: [CloseConnection] Connection confirmed for disconnection 423BF09F
18:37:48: [CloseConnection] Connection disconnected 423BF09F
18:37:48: [GetMessage] Safely returning to 423BF09F with no message
18:37:48: [CloseConnection] Closing connection 4D894319 using handle 4D894319
18:37:48: [CloseConnection] Connection confirmed for disconnection 4D894319
18:37:48: [CloseConnection] Closing orphaned Job (3179322F-447590A8-67000EAC-08901B7D)
18:37:48: [CloseConnection] Connection disconnected 4D894319
18:37:48: [GetMessage] Safely returning to 4D894319 with no message
18:37:48: [MaintainConnections] Local connection has closed (423BF09F)
18:37:48: [MaintainConnections] Local connection has closed (4D894319)
18:37:48: [MaintainConnections] Removed connection 423BF09F
18:37:48: [MaintainConnections] Removed connection 4D894319
18:37:48: [MaintainConnections] All connections have closed
18:37:48: [Maintain Jobs] Killing rogue Job "3179322F-447590A8-67000EAC-08901B7D"
"
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