Merhaba arkadaşlar yapmaya başladığım oyunu android telefonda çalıştırmak isitiyorum.Android sdk , ndk , ant ve jdk ları yükledim ancak aşağıdaki gibi hatalar alıyorum.Yardımlarınızı bekliyorum.
Kod:
[javac] 3 warnings
[javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release
[javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release
[javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options.
[javac] C:\Users\MrX\Documents\Unreal Projects\deneme\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:308: error:
cannot find symbol
[javac]
| View.SYSTEM_UI_FLAG_IMMERSIVE); // NOT sticky.. will be set to sticky later!
[javac] ^
[javac] symbol: variable SYSTEM_UI_FLAG_IMMERSIVE
[javac] location: class View
[javac] Note: Some input files use or override a deprecated API.
[javac] Note: Recompile with -Xlint:deprecation for details.
[javac] 12 errors
[javac] 3 warnings
BUILD FAILED
C:\NVPACK\android-sdk-windows\tools\ant\build.xml:716: The following error occurred while executing this line:
C:\NVPACK\android-sdk-windows\tools\ant\build.xml:730: Compile failed; see the compiler error output for details.
Total time: 34 seconds
Program.Main: ERROR: AutomationTool terminated with exception: System.IO.FileNotFoundException: 'C:\Users\MrX\Documents\Unreal Projects\deneme\Intermediate/Android/APK/bin/deneme-debug.apk' dosyas? bulunamad?.
Dosya ad?: 'C:\Users\MrX\Documents\Unreal Projects\deneme\Intermediate/Android/APK/bin/deneme-debug.apk'
konum: System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
konum: System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost)
konum: UnrealBuildTool.UEDeployAndroid.MakeApk(AndroidToolChain ToolChain, String ProjectName, String ProjectDirectory, String OutputPath, String EngineDirectory, Boolean bForDistribution, String CookFlavor, Boolean bMakeSeparateApks, Boolean bIncrementalPackage, Boolean bDisallowPackagingDataInApk)
konum: UnrealBuildTool.UEDeployAndroid.PrepForUATPackageOrDeploy(FileReference ProjectFile, String ProjectName, String ProjectDirectory, String ExecutablePath, String EngineDirectory, Boolean bForDistribution, String CookFlavor, Boolean bIsDataDeploy)
konum: AndroidPlatform.Deploy(ProjectParams Params, DeploymentContext SC)
konum: Project.Deploy(ProjectParams Params)
konum: BuildCookRun.DoBuildCookRun(ProjectParams Params)
konum: AutomationTool.BuildCommand.Execute()
konum: AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)
konum: AutomationTool.Automation.Process(String[] Arguments)
konum: AutomationTool.Program.MainProc(Object Param)
konum: AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param)
konum: AutomationTool.Program.Main()
Program.Main: AutomationTool exiting with ExitCode=1 (Error_Unknown)
BUILD FAILED